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Lukas Köhne
Lukas Köhne
3D Artist & Co-Founder at Barrel Roll Games
Hannover, Germany

Summary

Hi my name is Lukas Köhne I'm a passionate 3D Artist from Germany.
I've been working in the video game industry as an gameartist/Environment Artist for over 9 years.
there's more to come..

Skills

3D ModelingHard Surface ModelingEnvironment ModelingTexture BakingTexturingRenderingCompositingDigital SculptingParticle Effects

Software proficiency

3ds Max
3ds Max
Mudbox
Mudbox
Photoshop
Photoshop
Blackmagic Design Fusion
Blackmagic Design Fusion
Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
CrazyBump
CrazyBump
xNormal
xNormal
Premiere
Premiere

Productions

    • Video Game
      Witch It - Multiplayer Hide & Seek
    • Year
      2017
    • Role
      3D Environment Artist
    • Company
      Barrel Roll Games GmbH
    • Mobile Game
      Heroes Realm - Strategie RPG
    • Year
      2016
    • Role
      3D Environment Artist / VFX Artist
    • Company
      Goodgame Studios
    • Mobile Game
      Heroes of Soulcraft - MOBA
    • Year
      2014
    • Role
      3D Environment Artist
    • Company
      MobileBits GmbH
    • Mobile Game
      SoulCraft 2 - Action RPG
    • Year
      2013
    • Role
      3D Environment Artist
    • Company
      MobileBits GmbH
    • Mobile Game
      SoulCraft - Action RPG
    • Year
      2012
    • Role
      3D Environment Artist
    • Company
      MobileBits GmbH
    • Video Game
      Arena Wars 2
    • Year
      2012
    • Role
      3D Environment Artist
    • Company
      exDream GmbH
    • Video Game
      Fireburst
    • Year
      2009
    • Role
      3D Vehicle/Environment Artist
    • Company
      exDream GmbH

Experience

  • Head of 3D Environment/Prop Artist / Co founder at Barrel Roll Games GmbH & Co. KG
    Hamburg, Germany
    October 2016 - Present

    Currently working on Witch It a magical multiplayer Hide & Seek game.

    - Witch It (PC Steam, Xbox One)

  • 3D Environment Artist at Goodgame Studios
    Hamburg, Germany
    July 2015 - September 2016

    I worked in the RPG Studio of GoodGame

    - Heroes Realm (Android/iOS) https://play.google.com/store/apps/details?id=com.goodgamestudios.heroesrealm

  • 3D Environment Artist at MobileBits GmbH
    Hannover, Germany
    October 2012 - July 2015

    I worked on several games:

    - Heroes of Soulcraft (Android, PC) http://www.heroesofsoulcraft.com/

    - Soulcraft 2 (Android, Windows Phone) http://soulcraft2.com/

    - Soulcraft (Android, Windows Phone) http://soulcraftgame.com/

  • 3D Vehicle/Environment Artist at ExDream GmbH
    Hannover, Germany
    October 2009 - October 2012

    - In this timeframe I had my education as (Digital and Print Media Designer)

    - Arena Wars 2 (PC) http://store.steampowered.com/app/207730/

    worked on environments and units modeling and textures

    - Fireburst (PC, XBox360) http://store.steampowered.com/app/207190/

    Vehicle modeling and texturing/rigging, Environment/Prop-art

  • 3D Artist Internship at ExDream GmbH
    Hannover, Germany
    October 2007 - October 2009

    - Internship/technical secondary school, major design (FOG) Fachoberschule Gestaltung

    - created game-art for several prototyps